How To Deploy Your Unity Game With WebGL

How To Deploy Your Unity Game With WebGL



Unity is a versatile game development engine that empowers developers to create interactive and immersive games for various platforms.

One popular platform for distributing games is the web, and Unity provides a seamless way to deploy games as WebGL (Web Graphics Library) applications.

With WebGL, you can bring your Unity game directly to web browsers, allowing players to enjoy your game without the need for additional installations or plugins.

In this guide, we will explore the step-by-step process of deploying your Unity game with WebGL.

So, let’s dive into the world of WebGL deployment and discover how to bring your Unity game to the web!

I wrote a comprehensive guide on how to scale and make money online with Unity Game Engine, Check out the link to the article below to learn more.

How Do I Deploy My Unity Game With WebGL?

One popular method is deploying games as WebGL (Web Graphics Library) applications, which allows players to access and play games directly through web browsers. 

Deploying your Unity game with WebGL offers several advantages, including easy accessibility, broader reach, and compatibility across different devices. 

In this article, we will explore the step-by-step process of deploying your Unity game with WebGL, enabling you to share your creations with a wider audience.

1. Optimizing Your Game for Web Deployment.

Before deploying your Unity game with WebGL, it’s crucial to optimize it for web delivery. Consider the following optimizations:

  •  Assets: Compress and reduce the size of your game’s assets, such as textures, audio files, and models, without sacrificing quality. Smaller file sizes improve loading times and reduce bandwidth requirements.
  •  Performance: Optimize your game’s performance by minimizing draw calls, optimizing shaders, and implementing efficient coding practices. This ensures smooth gameplay and better user experience across a range of devices.
  •  Compatibility: Test your game across different web browsers and devices to ensure compatibility and address any potential issues. Consider utilizing Unity’s WebGL-specific APIs and features to maximize performance and compatibility.

2. Adjusting Project Settings for WebGL.

In Unity, there are specific project settings that need to be adjusted for WebGL deployment. Follow these steps:

  •  Open your Unity project and navigate to “File” > “Build Settings.”
  •  Select WebGL as the target platform and click on “Switch Platform” to ensure that your project is set up for WebGL deployment.
  •  In the “Player Settings,” configure options such as resolution, quality settings, and WebGL-specific settings like memory size and compression formats. Experiment with different settings to strike the right balance between performance and visual fidelity.

3. Building Your Game for WebGL.

Once you have optimized your game and adjusted project settings, it’s time to build your Unity game for WebGL. Here’s how:

  • In the “Build Settings” window, click on “Build” to open the build dialogue.
  • Choose a destination folder where the built WebGL files will be saved.
  • Click on “Build” to start the build process. Unity will generate the necessary HTML, JavaScript, and other files required for WebGL deployment.
  • This process may take some time, depending on the complexity of your game. Once completed, you will have a folder containing all the necessary files for web deployment.

4. Hosting Your WebGL Game.

To make your WebGL game accessible online, you need to host the generated files on a web server. Follow these steps:

  • Choose a web hosting provider that supports static file hosting. Popular options include Amazon S3, GitHub Pages, or dedicated web hosting services.
  • Upload the generated WebGL files to your hosting provider using FTP, SFTP, or the provided file manager.
  •  Ensure that the necessary files, including the index.html file, UnityLoader.js, and the game’s asset files, are accessible and correctly linked within the directory structure.

5. Testing and Publishing.

After hosting your WebGL game, thoroughly test it on various web browsers and devices to ensure proper functionality and performance. Address any compatibility issues or bugs that may arise during testing.

  • Consider adding features such as analytics, social media integration, or advertising networks to enhance your game’s reach and engagement.
  • Promote your game through various channels, including your website, social media platforms, game forums, and game distribution platforms. Take advantage of the Unity Asset Store to showcase and distribute your game.

I wrote a comprehensive guide on how to scale and make money online with Unity Game Engine, Check out the link to the article below to learn more.


By following these steps, you can successfully deploy your Unity game with WebGL, enabling players to enjoy your creation directly through their web browsers. 

Remember to optimize your game for web deployment, adjust project settings, build the game for WebGL, and host it on a web server. 

With WebGL deployment, you can reach a wider audience and share your game with players around the world, enhancing their gaming experience and showcasing your talent as a game developer. So, take the plunge and unleash your Unity game on the web!

I wrote a comprehensive guide on how to scale and make money online with Unity Game Engine, Check out the link to the article below to learn more.

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Written by Udemezue John

Hello, I'm Udemezue John, a web developer and digital marketer with a passion for financial literacy.

I have always been drawn to the intersection of technology and business, and I believe that the internet offers endless opportunities for entrepreneurs and individuals alike to improve their financial well-being.

You can connect with me on Twitter


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